AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games on iOS in Cyprus Q3 2022
Discover the performance of the top 5 fidget toys games on iOS in Cyprus during Q3 2022, with insights on downloads and revenue.
In the third quarter of 2022, several fidget toys games on iOS made notable impressions in Cyprus. Below, we explore the performance of the top 5 games in this category, highlighting their trends in weekly downloads and revenue. All data is sourced from Sensor Tower, where more detailed insights can be found.
Automatoys
Released by Idle Friday in mid-August 2022, Automatoys saw a strong start in Cyprus. Weekly downloads began modestly at 6 but surged to 105 by the end of August. Following this peak, downloads stabilized, hovering between 50 and 75 for the remainder of the quarter. Revenue was minimal, with a notable peak of $5 in late August and smaller amounts of $2 recorded in mid-September.
Fidget Toys Trading: 3D Pop It
Developed by Freeplay LLC, this game experienced fluctuating downloads throughout Q3. The highest downloads were observed in mid-July with 35, but by mid-September, numbers had dropped to just 2. Revenue remained nonexistent throughout the quarter.
Pop It Fidget - AntiStress
KTC GLOBAL's Pop It Fidget - AntiStress had a varied performance in terms of downloads. Starting at 9 in late June, downloads hit a high of 31 in early August before declining to a single download by mid-September. Revenue for this period stayed at zero.
Antistress - Relaxing games
Moreno Maio's Antistress - Relaxing games showed steady download activity throughout Q3. Downloads began at 7 in mid-July and saw a notable peak of 19 in late August. Revenue was absent until mid-September, where it recorded $4, followed by $3 in the final week of the month.
Fidget Toys 3D
Fidget Toys 3D, created by Tran Dinh Hung, had a relatively low and inconsistent download rate. Starting at 11 in late June, the game saw sporadic downloads, with a few weeks recording zero downloads. The highest weekly downloads were 7 in mid-July. Revenue for this game remained at zero throughout the quarter.
For more detailed insights and data, visit Sensor Tower.